![]() ![]() ![]() You could use it on an Avarosan Sentry to draw a card early, but a 3|3 body for 4 mana still isn’t great. However, if outside of this exact synergy, the card is a bit awkward to play. This also enables a The Rekindler and adds a copy of Anivia to The Harrowing pool. Still, if you want to accelerate your gameplan, then this is a card to consider.Ĭhronicler of Ruin is a way to kill off your Anivia and effectively copy it, while also putting an additional body on the board. The deck has a lot of stall tools, so you aren’t in too much danger if you hit Enlightened one turn slower. While powerful, the downside is that it makes you less reactive, as to play it early you have to tap out of interaction. This lets you play Anivia on 5, and level her on 9. This card is used to let you reach crucial points in the curve sooner. As for the Freeze option, it is useful for our deck – but there may be a consideration to just run Flash Freeze without having to pay the Sisters tax. However, this deck doesn’t really utilize Fury of the North at all as we don’t run any Overwhelms, and we have a lot of removal so we don’t really need the Entomb. This is a flexible card, offering 3 different options at the additional cost of 1 mana to each of them. I have included it as a 1-of in my list for these reasons, but anything more than that is probably too much. This makes you much stronger in the mirror, and against other decks running Avalanche. This turns our eggs into 2|3’s, which gives them much more survivability and even allows us to block and attack with them as well. The reason we would consider it is that it buffs both your Anivia and Eggnivia. We don’t get to play it early, as we will almost exclusively use it on Anivia. Iceborn Legacy may seem like an odd inclusion for an Anivia deck. However, Anivia keeps better control of the board as the game goes on, and the champion provides valuable access to freezes. Later in the game when you already have Anivia on board, Anivias in your hand will transform into Anivia’s Harsh Winds, serving as the perfect stall tool.Īnivia’s win condition is slower when we compare it to Feel the Rush, another meta Freljord Shadow Isles control deck. If the opponent is refusing to kill Anivia trying to deny us revive value, the deck has plenty of tools so that we can do it by ourselves ( Glimpse Beyond, Gluttony, Chronicler of Ruins).Īnivia Control is very consistent at enabling its gameplan thanks to Entreat. Thanks to reviving effects like The Rekindler and The Harrowing, we can have multiple Anivias on board, gaining total control over the board and finishing the game quickly. Even a single Anivia can deal a lot of damage both to the board and the Nexus, but this deck doesn’t stop there. Once we get into the late game, Anivia becomes the star of the show. Finally, the deck also packs a lot of healing ( Kindly Tavernkeeper, Withering Wail) in case the opponent manages to deal damage through all the removal. For bigger threats, it also has strong removals ( Vengeance, The Ruination). With plenty of AOE damage effects ( Avalanche, Withering Wail, Blighted Ravine, Anivia’s ability Glacial Storm), this deck is specializing in dealing with wide boards. Anivia Control uses the powerful Shadow Isles + Freljord package to control the opponent’s board and stall the game. ![]()
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